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1
Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/ccg/publications/idc05_henderson.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf (2005)
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3
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/~brashear/pubs/IDC05.pdf (2005)
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User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
Abstract: We present our on-going development of CopyCat, a gesture-based computer game for deaf children. Using gesture recognition techniques, CopyCat allows deaf children to communicate with the computer using American Sign Language (ASL) and encourages them to practice signing in an enjoyable way. Our goal is to help young children to transition from disjoint single-sign communication to phrases that represent complete thoughts. Focusing on a user-centered design method, we use pilot studies with deaf children to improve the usability and enjoyment of the game as well as to develop our computer gesture recognition. We use a Wizard of Oz (WOz) technique which allows us to separate interface testing from gesture recognition development, thus allowing us to focus on how deaf children interact with the gesturebased user interface. This paper describes the configurations and results of each pilot study and shows the design process based on the children's feedback.
Keyword: ASL; children; computer game; gesture recognition; human-computer interaction (HCI; language acquisition; user-centered development; wizard of Oz method BACKGROUND
URL: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.323.9818
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Development of an American Sign Language game for deaf children
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/idc05_final.pdf (2005)
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7
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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8
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/ccg/publications/chishort05_lee.pdf
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9
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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10
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/~brashear/pubs/CHI05.pdf
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11
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gt.atl.ga.us/fac/Thad.Starner/p/030_30_AC/chi05short_final.pdf
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H.5.2 [Information interfaces and presentation]: User Interface
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/chi05short_final.pdf
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